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| Zaxxon | |
| Developer: | Sega |
| Publisher: | Sega |
| Release date: | 1982 |
| Genre: | Retro/Shoot 'em up |
| Game modes: | Up to 2 players, alternating turns |
| Cabinet: | Standard and table |
| Controls: | Joystick, 1 button |
| Monitor | |
| Orientation: | Horizontal |
| Type: | Raster, standard resolution (Used: 256 x 224) |
| Size: | ? |
| Notes | |
| First game with isometric graphics; Developed during the Golden Age of Arcade Games | |
Zaxxon is a 1982 arcade game by Sega. The game gives the player the experience of flying a space shuttle-like craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.). The object of the game is to hit as many targets as possible without being shot down.
At the time of its release, Zaxxon was unique as it was the first game to employ isometric projection, something of a three-quarters viewing perspective. This effect simulated three dimensions (albeit from the viewpoint of a second person).
A popular game, Zaxxon was ported to numerous home computer and video game console systems in 1984. Among them were DOS (as a Booter), Apple II, Atari 2600, Atari 5200, Commodore 64, ColecoVision and Intellivision.
Due to its success, Zaxxon spawned two sequel games. Neither did as well as the original: