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Tribes 2 is a sci-fi first-person shooter (FPS) computer game, the second of the Tribes series. It was developed by Dynamix and published by the company now known as Sierra Entertainment in 2001.
Starseige: Tribes had a large cult following, so Dynamix was commissioned again to create Tribes 2, which was released in 2001. Together, sales totaled almost one million copies. Many believed the sequel did not live up to the original because of the limitations set on speed (Tribes 1 had no limits), the over-emphasis on vehicles, the expansiveness of maps (some up to eight times larger), and the dumbing down of skiing. With many Tribes players frustrated but eager for more, Sierra, which was now part of Vivendi Universal, decided to hire Irrational Games to create the third installment, Tribes: Vengeance, to be released in late 2004. Tentatively referred to as "Tribes: Story", the new game includes a full single-player campaign as well as a full-featured multiplayer experience. Also, the company has promised an open beta to allow Tribes veterans to provide feedback and eliminate the issues that made Tribes 2 falter.