Technology tree



         


In strategy computer games, of both the turn-based and real-time varieties, a tech tree, short for "technology tree," is an abstract hierarchical visual representation of the possible paths of research a player can take.

Typically, at the beginning of a session of a strategy game, a player may only have a few options for technologies to research. Each technology that a player researches will open up more options, but may or may not, depending on the computer game the player is playing, close off the paths to other options. The tech tree is the representation of all possible paths of research a player can take. A tech tree appears visually similar to a tree, with many branches, because technological research in these games tend not to be linear.

A player who is engaged in research activities is said to be "teching up," "going up the tech tree," or "moving up the tech tree." Experienced players of a game will likely be aware of all possible branches of the tech tree for that game, as knowing what options specific choices of research open up allows the player to make fast and informed decisions on what to build or research, translating into a significant advantage over players with less knowledge of the tech tree for that game. Analysis of a tech tree can lead players to memorize and use specific build orders.

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