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The term micromanagement (in this context, often abbreviated to simply micro) is used in strategy computer games to describe a facet of gameplay.
In turn-based games, micromanagement is a style of play where the player manages the fine details of the game, as well as overall strategy. In real-time games, micromanagement refers to a player's management over individual units in combat situations.
In strategy games where micromanagement occurs, it is usually an integral and skill-testing part of the gameplay; as such it is not considered a pejorative term as it is in its original, business management sense (see micromanagement).
Micromanagement is contrasted with macromanagement.