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| Killer Instinct | |
| Developer: | Rare |
| Publisher: | Midway Games |
| Release date: | 1994 |
| Genre: | Fighting |
| Game modes: | Up to 2 players simultaneously |
| Cabinet: | Standard |
| Controls: | Joystick, 6 buttons |
| Monitor | |
| Orientation: | Horizontal |
| Type: | Raster, standard resolution (Used: 320 x 240) |
| Size: | ? |
| Notes | |
| The first arcade game with an internal hard disk; Made extensive use of pre-rendered graphics; Ran on Ultra 64 hardware, which was supposed to promote the Nintendo 64 | |
Killer Instinct is a arcade game by Rare. Initially released in 1994 using the Ultra 64 hardware engine, it was released the following year on the Super Nintendo.
Developed using high-powered SGI computers and 3D modeling software from Alias, it was considered a graphical leader when it was released. It featured animated backgrounds that changed depending on your location and complex animated characters. Bram Stoker's Dracula for the Sega CD later used this technique.
There is an arcade sequel named Killer Instinct 2. The Nintendo 64 version of the same game is called Killer Instinct Gold.
Killer Instinct is notable for having a complex combo system, introducing three classes of moves, the autodouble, the linker and the ultras (a finishing combo with a maximum of 80 hits). As many fighting games, the players attack each other, trying to deplete the other's life bar. There are no rounds, the players fight continuously.
Ultratech is a very powerful company which discovers an alien (Glacius) that falls on earth. It steals his technology and later organizes a tournament called Killer Instinct. Ultratech also discovers a technology to make bridges between dimensions and also creates a two headed monster called Eyedol.
The game features ten characters: Jago, Combo, Spinal, Thunder, Glacius, Fulgore, Cinder, Sabrewulf, Orchid, Riptor and the boss is Eyedol.