Independent Games Festival



         


The Game Developers Conference has annually hosted the Independent Games Festival (IGF) since 1999 to reward innovative games produced by independent video game developers as well as full-time college and high school students. The IGF was founded in 1998 by the Gama Network. The IGF was inspired by the Sundance Film Festival.

The festival is split into two broad categories: the IGF Competition among independent games and also a Student Showcase highlighting student-made games. For 2004, the IGF Competition was split into two categories for web browser-based or games whose download is less than 15 megabytes and another for all other games. Each category gives out these six awards: Seumas McNally Grand Prize, Technical Excellence, Innovation In Visual Art, Innovation In Audio, Innovation In Game Design, Audience Award.

The Student Showcase selects 10 games among its entrants, displays them at the Game Developers Conference.

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IGF Competition award history

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Seumas McNally Grand Prize

($15,000)
2003 : Shattered Galaxy
2000 : Shattered Galaxy
2000 : Terminus (game)
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Innovation In Visual Art

($1,000)
2003 : Terminus
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Innovation In Game Design

($1,000)
2003 : Shattered Galaxy
2000 : Resurrection
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Audience Choice

($1,000)
2003 : Shattered Galaxy
2000 :




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