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May 14, 1996, being developed by Intelligent Systems and published by Nintendo. It is the fourth of the Fire Emblem series. According to the official English site for Fire Emblem: Rekka no Ken, it is said to be the most successful Fire Emblem game in Japan. It widely received life outside Japan through imports or console emulation, especially in the United States and Europe. It came out late in the life of the Super Famicom. Fire Emblem: Seisen no Keifu was the last game produced by Gunpei Yokoi. It has the largest soundtrack of any Fire Emblem game. It has been considered Yuka Tsujiyoko's best work.
Fire Emblem: Seisen no Keifu quite differs from the standard Fire Emblem gameplay mechanisms. Its castle system is unique, having multiple castles to be conquered in each chapter. Unlike other Fire Emblem games, the player character does not die when losing an arena battle but instead remain alive with 1 HP. There are only seven arena opponents to fight for each character per chapter, as opposed to infinite opponents in other Fire Emblem games. When it comes to weapons, weapons can be repaired when visiting a castle that the player's army controls, going to a repair shop, instead of having to buy the same weapon over again as in other Fire Emblem games. When it comes to class promotion, instead of using class-changing items, the player character must reach level 20 and then return to the home castle of the chapter in order to receive class promotion. Also, the characters in the first half (six chapters each half) fall in love, and pass their weapons and skills on to their children, who are characters of the second half.
Fire Emblem: Seisen no Keifu is the first installment of the Fire Emblem series to have different types of special skills for every character. These skills are used both in battle and in the field. They usually occur at random. They get later passed down to the characters of the second half of Seisen no Keifu.
Spoiler warning: Plot or ending details follow.
And then the curtain of upheaval rises once again.
The prologue of Fire Emblem: Seisen no Keifu starts off with Prince Kult, the son of King Azmur of Barhara Castle, making the decision for the Grandbellian army to subdue the Kingdom of Isaac, in response to an invasion against Darna by barbarians of Rivough, Isaac. This was an unforeseen occurrence because the kingdoms of Grandbell and Isaac were peacefully getting along with each other many, many years. Lord Sigurd (or Siglud) of Chalphy remains in Chalphy castle while his father Byron (or Vylon) was away. However, he has nothing to fear, because there were no invasions or threats from the other countries in the continent of Jugdral. Unfortunately, Sigurd's assumption has been proven incorrect. As Sigurd does not expect it, Prince Gandolf of Marpha, Verdane, and his army invade Grandbell, seizing Jungby Castle, which is the closest to the Grandbell-Verdane boundary. At Jungby Castle, there was noblewoman Edin (Adean), alongside a only few knights that stayed at the castle to protect her. The Jungby knights were crushingly defeated by Gandolf and his army, except for Mideel (Midayle), who is the strongest of all Jungby archers. He is good at fighting, but he ends up defeated by Gandolf. Shortly thereafter, Gandolf leaves Grandbell and takes Edin as his slave.
Sigurd is informed about what has just happened at Jungby and decides to gather the remaining Chalphy knights, who are Noish, Alec, and Arden, to travel to the Kingdom of Verdane to rescue Edin. While on the road to Jungby Castle, Sigurd is joined by his sister Ethlin and her husband and Sigurd's brother-in-law and best friend Cuan from Lenster, and their loyal and most valuable knight, Fin. Azel of Velthomer and Lex of Dozel join Sigurd's army just before Cuan, Ethlin, and Fin did. Sigurd first met Cuan at the Royal Academy of Barhara, alongside Eltshan. Noish and Alec go to were Azel and Lex are and help them save the villages north of Jungby. All together, they battle Demagio, who was left by Gandolf and was guarding Jungby Castle, and easily retake Jungby Castle.
In Jungby Castle, Sigurd finds Mideel alive and recuperating. He tries to make Mideel rest, but instead, Mideel joins Sigurd's conquest to rescue Edin. Alvis of Velthomer walks over to Sigurd, who is now on the road to Evans Castle, which is located in the Kingdom of Verdane, and gives him the Silver Sword from Prince Kult. He also tells Sigurd to look after his halfbrother Azel (Alvis and Azel have different mothers). In Evans Castle, Mideel defeats Gerald with his arrows, but no trace of Edin was ever found in the castle. Lord Filat, Prince Kult's messenger, arrives to Evans Castle to inform that Sigurd has been entitled "Holy Knight of Grandbell." With this kind of pride and uplift of honor, Sigurd goes deeper into the Kingdom of Verdane.
Fire Emblem: Seisen no Keifu was marketed exclusively in Japan during the 32-bit era, because Nintendo was not kind enough to localize a Fire Emblem to North America until Fire Emblem: Rekka no Ken. However, since the 128-bit era, this Super Famicom game got a chance at overseas life though console emulation, mostly using ZSNES, in the United States and Europe, and it was successful in overseas emulation just as it was in the Japanese Super Famicom systems. In 2001, J2E Translations started an unofficial English translation project on Fire Emblem: Seisen no Keifu. J2E Translations fizzled and failed, just like with Rudora no Hihou. The translation project was dormant until 2003. The dialogue is already fully translated. Since the 128-bit era, Fire Emblem: Seisen no Keifu has been considered an import classic in the United States and Europe.