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Epaminondas is an abstract strategy board game invented by Robert Abbott and originally introduced in Sid Sackson's A Gamut of Games as Crossings. While the original version used an 8x8 checkerboard, the current game uses a 12x14 board and different rules for capture. It is named after the Theban general Epaminondas who made use of phalanx strategy, and the concept of the phalanx is integral to the game.
In the game, a phalanx is defined as a horizontal, vertical, or diagonal line of stones of the same colour, with no empty spaces or enemy stones between them. An isolated stone could be considered a phalanx of one, but officially all phalanxes consist of two or more stones. Note that a stone may belong to more than one phalanx, depending on the direction considered.
The initial board setup is as follows:
White moves first; turns alternate afterwards.
The rules are as follows:
If, at the start of their turn, a player has strictly more pieces on the row farthest from them--their opponent's home row--than the opponent does, that player wins. This allows an opponent the chance to capture some of the offending stones on the turn after an incursion.
To keep the game from ending in a draw due to copycat moves, there is an additional rule: no player may move a piece onto their opponent's home row if that move creates a pattern of left-to-right symmetry on the board.
Epaminondas can be played by email, using Richard Rognlie's Play-By-eMail Server.