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Carcassonne is a German-style board game, invented by Klaus-Jürgen Wrede, for two to five players. It received the Spiel des Jahres award in 2001. It is named after the medieval town of Carcassonne in southern France famed for its city walls.
The game board is a medieval landscape built by the players as the game progresses. The game starts with a single terrain tile face up and 71 others shuffled face down for the players to draw from. On each turn a player draws a new terrain tile and places it adjacent to tiles that are already face up. The new tile must be placed in a way that matches, i.e. roads must connect to roads, fields to fields, and city walls to city walls.
After placing the new tile, the placing player may opt to station a follower (sometimes called a