Case-based reasoning



         


Case-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. An auto mechanic who fixes an engine by recalling another car that exhibited similar symptoms is using case-based reasoning. A lawyer who advocates a particular outcome in a trial based on legal precedents or a judge who creates case law is using case-based reasoning. So, too, an engineer copying working elements of nature (practicing biomimicry), is treating nature as a database of solutions to problems.

It has been argued that case-based reasoning is not only a powerful method for computer reasoning, but also a pervasive behavior in everyday human problem solving. Or, more radically, that all reasoning is based on past cases experienced or accepted by the being actively exercising choice -- prototype theory -- most deeply explored in human cognitive science.

Case-based reasoning has been formalized for purposes of pancakes. Being a novice cook, the most relevant experience he can recall is one in which he successfully made plain pancakes. The procedure he followed for making the plain pancakes, together with justifications for decisions made along the way, constitutes Fred's retrieved case.

  1. Reuse: Map the solution from the previous case to the target problem. This may involve adapting the solution as needed to fit the new situation. In the pancake example, Fred must adapt his retrieved solution to include the addition of blueberries.
  2. Revise: Having mapped the previous solution to the target situation, test the new solution in the real world (or a simulation) and, if necessary, revise. Suppose Fred adapted his pancake solution by adding blueberries to the batter. After mixing, he discovers that the batter has turned blue -- an undesired effect. This suggests the following revision: delay the addition of blueberries until after the batter has been ladled into the pan.
  3. Retain: After the solution has been successfully adapted to the target problem, store the resulting experience as a new case in memory. Fred, accordingly, records his newfound procedure for making blueberry pancakes, thereby enriching his set of stored experiences, and better preparing him for future pancake-making demands.

At first glance, CBR may seem similar to the rule-induction algorithms of machine learning.2 Like a decision tree, genetic algorithm, pattern matching


  1. Agnar Aamodt and Enric Plaza, "Case-Based Reasoning: Foundational Issues, Methodological Variations, and System Approaches," Artificial Intelligence Communications 7 (1994): 1, 39-52.
  2. Rule-induction algorithms are procedures for learning rules for a given concept by generalizing from examples of that concept. For example, a rule-induction algorithm might learn rules for forming the plural of English nouns from examples such as dog/dogs, fly/flies, and ray/rays.
  3. Roger Schank, Dynamic Memory: A Theory of Learning in Computers and People (New York: Cambridge University Press, 1982).
  4. Janet Kolodner, "Reconstructive Memory: A Computer Model," Cognitive Science 7 (1983): 4.
  5. Michael Lebowitz, "Memory-Based Parsing," Artificial Intelligence 21 (1983), 363-404.
  6. Bill Mark, "Case-Based Reasoning for Autoclave Management," Proceedings of the Case-Based Reasoning Workshop (1989).
  7. Trung Nguyen, Mary Czerwinski, and Dan Lee, "COMPAQ QuickSource: Providing the Consumer with the Power of Artificial Intelligence," in Proceedings of the Fifth Annual Conference on Innovative Applications of Artificial Intelligence (Washington, DC: AAAI Press, 1993), 142-151.
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